Rust and Python. Training pipelines, generative models, evaluation.
↑ posterized to gruvbox
I write Rust and Python, mostly for machine learning work.
Most of what I do is training and evaluation pipelines. I usually end up writing the evaluation as well as the model. On my thesis that turned out to be the part that mattered: the standard utility metric ranked the worst model first.
Right now I am working on running inference in the browser. Rust compiled to WebAssembly, WebGPU where a GPU is needed.
Elsewhere